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Post by Stingray888 on Jul 24, 2015 5:17:14 GMT
It looks like 2 new updates to the CEP have been released. 2.6 and 2.61. Whether or not they should be added to Karador is something Harkker will have to decide after looking it over (and the comments below on the same page). neverwintervault.org/cep
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Post by Uthganyon on Aug 6, 2015 16:00:53 GMT
oooooh rideable dragons......
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Post by Stingray888 on Aug 6, 2015 18:07:02 GMT
^ Somehow I missed that. Sounds cool though.
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Post by Harkker on Aug 13, 2015 9:37:59 GMT
Ooooh I will have to take a look... To put it in will require a decent amount of hak updates... The 2das with all our special stuff will have to be adjusted.
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Post by Stingray888 on Aug 13, 2015 13:23:15 GMT
Yeah, and I'd like to see these added as well as the return of the pointy wizard hat and the spider cloak.
neverwintervault.org/project/nwn1/model/spl-shield-variations
neverwintervault.org/project/nwn1/hakpak/tileset/drow-underdark-tileset
neverwintervault.org/project/nwn1/hakpak/tileset/drow-temple
Here are some of the features listed on the new CEP page:
Partial Features List:
* NPC and placeable portraits * creature models * placeables object models * visual effects * clothing and armor parts * masks and helmets * additional cloaks * expanded tilesets * tintable creatures (link is external) (CEP Content - by Acaos, TheExcimer-500, Barry_1066, 420) * over 100 new doors (CEP Content - by Barry_1066) * dragon Riding models and riding system (CEP Content - Adam Miller (models), Barry_1066 and Malishara, scipts and other system components) * Demogorgon and Orcus models (CEP Content) * scaleable creature appearances (in highlight and no-highlight variety) up to 500X normal size * skyboxes * area loadscreens * weapon and shield models * additional weapon visual effects (visible only to players using NWNCX (link is external)) * miscellaneous base item types * rideable creatures (by Draygoth)
CEP Scripted Systems:
* DMTS (by Maliahara and Barry_1066 - sample videos: video 1 (link is external), video 2 (link is external), video 3 (link is external)) * Creature Wizard (link is external) by 420 - (tint, resize, level, change appearances, names, descriptions, portraits and so much more, easily and quickly). * DM Stage Manager System, SMS (now integrated into part of the Sparky Spawner - one can spawn a saved setup easily and change it easily with the SMS). * DM Placeable Management System (The Pepper - move placeables where you want them in game - great for build or playing). * DM Targeting Tool (many functions - an all purpose tool with an ever growing list of commands - utilizes the OnChat function so DMs can command in stealth) * DM Encounter System (including DM Encounter and Ditto widgets, Encounter Area) * Monster Containment System, MCS, (integrated with the Sparkey Spawner and found in the encounter area) * Sparky Spawner (link is external) (incredibly powerful full featured spawn system integrated with the test of DMTS)
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